Various enterprises and personal interests, such as Man-Machine Interaction (MMI), gesture studies, signs, language, social robotics, healthcare, innovation, music, publications, etc.

Tag: Interface

Gestural Entertainment Center

Designed by Kicker Studio for Canesta.

http://www.kickerstudio.com/blog/2009/03/case-study-gestural-entertainment-center-for-canesta/

Here is similar work, also from Canesta, in a Hitachi TV.

Panasonic EZ Touch Remote – Best Of Show at CEATEC 2008

Best Of Show Award & Best UI design at CEATEC 2008.

New remote controller concept from Panasonic R&D (San Jose Lab) featuring a dual click-pad, hand detection and on-screen user interface.

UI snapshots and award ceremony at CEATEC 2008.

This is again, like the Hitachi TV (here), a very good example of good gesture recognition combined with excellent interaction design and a good Graphical User Interface (GUI). The three elements need to be combined to get the right kind of gestural interaction, it would seem. On the iPhone it works that way as well: good touch gesture recognition, good interaction design (the way the gestures translate to computer actions) and a good GUI (which invites or ‘affords’ the right sort of gestures).

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