A Nice Gesture by Jeroen Arendsen

A Nice Gesture by Jeroen Arendsen

A mix of posts on gesture, HCI, perception or robots and some personal information.

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Archive for Gaming

Avatar Kinect

Introduction to Avatar Kinect by Microsoft.
Avatar Kinect is a new social entertainment experience on Xbox LIVE bringing your avatar to life! Control your avatar’s movements and expressions with the power of Avatar Kinect. When you smile, frown, nod, and speak, your avatar will do the same.
Ah, new developments on the Kinect front, the premier platform [...]

Ninja Strike Airtime

Ninja Strike, a killer application for gesture recognition?
This is certainly an interesting development. Previously we have seen mobile phones using motion and acceleration sensors for gesture control (see here and here). There have also been applications where the camera was used to simply capture optical flow: something in front of the camera is moving/turning in [...]

Space Invaders with Gesture Recognition

The more I think about it, the more I am convinced that the (near) future of gesture recognition lies in entertainment. Here is yet another gaming application with gestures: A multi-player, wall display remake of Space Invaders. A highly advanced gesture interface seems to allow any kind of movement at a certain spot on the [...]

Wii gestures for WWii game

Medal of Honour is a game where you play a soldier in World War II. EA created a special version for the Nintendo Wii (and the Nunchuk) and provided some animations of how you gesture to play.

How to jump and crouch. (source)
Here are tutorials on turning around, throwing a grenade, reloading your gun, using your [...]

Gesture and Speech Recognition RSI

Gesture and speech recognition often promise the world a better, more natural way of interacting with computers. Often speech recognition is sold as a solution for RSI stricken computer users. And, for example, prof. Duane Varana, of the Australasian CRC for Interaction Design (ACID) believes his “gesture recognition device [unlike a mouse] will accommodate natural [...]

Wii Mainstreams Gesture Recognition

(source)
The Nintendo Wii controller is starting to hit the big spotlights. Interaction designers, like Matt MacQueen, are noticing the power they can bring to gaming experience. He has written a nice piece reflecting on Wii experiences sofar and projecting trends for the future.

See the huge line for the Nintendo Wii demonstrations at the E3 2006 [...]

Exergames blogs about physical gaming

Exergames is a nice-looking blog on exercise and physical gaming. They do not update much though. I guess they are too busy playing with their new Nintendo Wii’s. Or perhaps they were seriously injured from the intense physical interaction, preventing them from typing? Wanna work out with a game? (source) By the way: Wouter [...]

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